Post Game Jam Info
ContraCube - Runner » Devlog
Attached is my zip file for the original game uploaded to Itch.IO for submission to the Game Jam.
Main concerns from comments from Players:
"Not bad, but the levels seemed like they were mostly randomly filled with obstacles and power-ups, rather than deliberately."
"you just took brackeys cubethon tutorial and expanded it. nice usage of sound effects and musics and aslo nice shaders. but it wasnt very creative. 6 out of 10."
- "Some minor things i would critique: The levels seem to be almost the same at some point. Maybe introduce a new mechanic later in the game or fewer levels; And sometimes you loose all lives at once when hitting the obstacles, wich seems unfiar, some invisibility frames after loosing a life would help."
- "I do agree about others opinion that the levels do feel a little random."
- "Classic Cube Game, Still Fun to play. SFX and colours were good. Nice work."
- "when I played 2+ levels, FPS dropped down to 10 or less. Also you need make exit to main menu on button or Escape. Game is very detailed, but my computer can't stand it, so I couldn't play with all fun, becuse of freezing."
- "got a good run, but the fps drop a while, might be my laptops fault, but still, good job! XD"
- "I think the levels are a bit too tightly packed to really be playable, especially without invincibility frames, and the rotation feature was just useless. (A main menu button would be nice tho, I thought the game crashed when I pressed esc)"
- "Lots of possible areas to explore with this game: powerups, alternate paths, more movement options, more shapes/shape evolution. Just wish the physics was a bit easier to work with since it required high precision"
Summarized:
- The level design needs to be more intentional and a bit more interesting.
- Mechanics/controls can be varied a bit more. Shouldn't lose multiple lives at once.
- Something needs to be added to make it not a "Classic cube game".
- Optimization to increase FPS.
- Add some fun things into the levels (power-ups, mechanics, controls, etc)
- Add a Menu
- Polish game fundamentals
Currently Implementing:
- Android Support/Controls
- Pause Menu
- Obstacles are destroyed on touch
- New obstacles being created
- Working on curated levels and Procedurally generated mode.
- Polished some features
Files
ContraCube.zip 78 MB
Feb 27, 2022
ContraCube - Runner
Take control of a ContraCube, in this breakneck arcade style runner.
Status | In development |
Author | ejgarner118 |
Genre | Action |
Tags | Arcade, Physics, Runner |
Languages | English |
More posts
- V1.5 ReleasedMar 13, 2022
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